Spell and Artifact Destruction

Creature removal is an ability that is prevalent in every aspect in different forms; however, spell and artifact removal is spread throughout the Spellweaver aspects. This may be confusing to newcomers so we will explore the different options in this post. As a note, actions and instants can only be countered by Johrail's Silencer. In terms of actively countering spells and artifacts, these are the cards you should add to your decks!

 

 

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Dwarf Spellbreaker

A creature ability with spell removal, works only when the creature attacks an enemy hero. Has the solider tag and interacts with speed to "get through".

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Ray of Righteousness

Ray is useful because it deals with spells and large creatures, is an action not an instant.

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Gnome Power Engineer

The only artifact destruction in Blue, has energy synergy.

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Test of Time

Destroys both artifacts and spells, an instant. Cheap and versatile!

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Venerated Unicorn

Destroys a spell and is a 3 speed creature.

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Bark Convoy

Destroys both artifacts and spells, synergy with might emblems/ valor and elves.

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Detonate

Destroys an artifact, clears one health creatures and has target emblem syngery.

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Goblin Fireworker

A 2/2 body with artifact destruction.

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Ruination

Remove two artifacts with a cantrip.

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Herald of Despair

Energy removal and artifact synergy. Can be used in Demons to stop lifeloss.

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Underworld Scourge

Versitile removal, also a demon.

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